{
  "EnabledComment": "enable or disable the earthquake system.",
  "Enabled": true,
  "CameraShakeMaxComment": "max camera shake strength during an earthquake.",
  "CameraShakeMax": 0.6,
  "SpeedReductionComment": "percentage of speed reduction at earthquake (60% or 0.6 by default).",
  "SpeedReduction": 0.6,
  "SmokeSpawnIntervalComment": "interval in seconds to spawn bursts of smoke particles.",
  "SmokeSpawnInterval": 1,
  "MinSmokeRadiusComment": "minimum radius from the player to spawn smoke particles (default 2).",
  "MinSmokeRadius": 2,
  "SmokeRadiusComment": "maximum radius from player to spawn smoke particles.",
  "SmokeRadius": 10,
  "SmokeSpawnCountComment": "number of smoke spawn attempts each interval.",
  "SmokeSpawnCount": 10,
  "CeilingSpawnIntervalMinComment": "minimum interval in seconds between each ceiling particle spawn.",
  "CeilingSpawnIntervalMin": 0.1,
  "CeilingSpawnIntervalMaxComment": "maximum interval in seconds between each ceiling particle spawn.",
  "CeilingSpawnIntervalMax": 1,
  "CeilingAreaRadiusComment": "radius of ceiling blocks around the player for ceiling particles.",
  "CeilingAreaRadius": 5,
  "CeilingMinSizeComment": "minimum size of ceiling particles.",
  "CeilingMinSize": 0.1,
  "CeilingMaxSizeComment": "maximum size of ceiling particles.",
  "CeilingMaxSize": 1,
  "CeilingSpawnChanceComment": "chance that the ceiling block in the radius will spawn a particle.",
  "CeilingSpawnChance": 0.8,
  "QuakeChanceComment": "chance each IntervalSeconds (30 seconds) to trigger a quake (0.01 = 1%).",
  "QuakeChance": 0.01
}