{
  "EnabledComment": "true = enable bat ambient system",
  "Enabled": true,
  "MinDepthForBatComment": "min vertical blocks below sea level to allow bats",
  "MinDepthForBat": 20,
  "BatChanceComment": "chance (0-1) to roll for bat spawn each interval",
  "BatChance": 0.1,
  "FlockDistanceComment": "distance at which to switch to flock sound",
  "FlockDistance": 14,
  "ScaredDistanceComment": "distance at which to switch to scared sound",
  "ScaredDistance": 7,
  "FadeOutDistanceComment": "max distance at which bat sounds still play",
  "FadeOutDistance": 60,
  "FadeSecondsComment": "duration of fade transitions between layers",
  "FadeSeconds": 1,
  "BatAssetPathsComment": "prefixes for bats loop asset(s)",
  "BatAssetPaths": [
    "sounds/animals/bats"
  ],
  "FlockAssetPathsComment": "prefixes for flock-of-bats loop asset(s)",
  "FlockAssetPaths": [
    "sounds/animals/flockofbats"
  ],
  "ScaredAssetPathsComment": "prefixes for scared-bats one-off asset(s)",
  "ScaredAssetPaths": [
    "sounds/animals/scaredbats"
  ]
}